Rules

Kyorugi Rules Explained: How Taekwondo Sparring Is Scored and Won

9 min readScoringKyorugi

Kyorugi is the Korean word for sparring, and it is what most people picture when they think of taekwondo competition: two athletes in head guards and body protectors (hogu), one in blue (chung) and one in red (hong), scoring with kicks and punches. This guide explains the World Taekwondo (WT) sparring rules used at most UK open and national events: how points are scored, how rounds and matches are won, and what gets you penalised.

Quick answer. In WT kyorugi a punch to the body scores 1, a kick to the body 2, a kick to the head 3, and spinning (turning) kicks score extra: 4 to the body and 5 to the head. Each gam-jeom penalty gives the opponent 1 point. Matches are usually best of three rounds, and a round ends early on a 12-point gap.

Points for each technique

TechniquePoints
Punch to the trunk protector1
Kick to the trunk protector2
Kick to the head3
Turning (spinning) kick to the trunk4
Turning (spinning) kick to the head5
Each gam-jeom committed by the opponent1 (to you)

At events using electronic scoring (PSS), trunk and head kicks are registered by sensors in the hogu and head guard, while punches and the extra points for turning kicks are awarded by corner judges. At smaller events without PSS, all points come from judges, usually entered on tablets or clickers. Our PSS guide explains the difference.

Rounds and how a match is won

Since 2022, WT senior events use a best-of-three-rounds format: each round (normally 2 minutes, shorter for juniors and cadets) is scored separately, and the first athlete to win two rounds wins the match. Scores reset at the start of each round.

A round can be won in several ways:

A match can also end on knockout, referee stop contest, withdrawal or disqualification — including reaching the gam-jeom limit (see below). See our guide to tie-break rules for how golden point and superiority are applied at different events.

Fouls and penalties (gam-jeom)

WT uses a single penalty level, gam-jeom; each one adds a point to the opponent. Common gam-jeom fouls include:

Reaching the maximum number of gam-jeom in a round (typically five under current WT rules; check the event's edition) loses that round. The full list, and how ITF's two-tier warning system differs, is in our gam-jeom guide.

Weight categories and divisions

Athletes are grouped by age category (e.g. cadet 12–14, junior 15–17, senior 17+), gender and weight. Olympic events use four weight classes per gender, while World Championships and most open events use eight. Local and club events often add belt-grade divisions so beginners don't meet black belts. Well-run events publish the divisions and run a weigh-in before the brackets are drawn — see our bracket generator guide.

Protective equipment

What organisers need to get right

Most kyorugi disputes at club and open events come from the table, not the ring: a turning kick recorded as a plain kick, a penalty not added, a round won on superiority that the scoreboard never showed. Running rounds, gap rules and superiority by hand is where things break. Software that applies the round rules automatically, logs every point and penalty with a judge and timestamp, and shows the live score to the crowd removes most of those arguments.

Key takeaways

Frequently asked questions

What is kyorugi in taekwondo?

Kyorugi is the Korean term for sparring: the full-contact competition format where two athletes score points with kicks and punches.

How many points is a head kick in taekwondo?

Under World Taekwondo rules a kick to the head scores 3 points, and a turning (spinning) kick to the head scores 5 points.

How many rounds are there in taekwondo sparring?

Current WT senior rules use a best-of-three-rounds format; the first athlete to win two rounds wins the match. Rounds are usually 2 minutes for seniors.

What ends a taekwondo round early?

A 12-point lead ends the round immediately. A round also ends on knockout, referee stop contest, or when an athlete reaches the gam-jeom limit.

What happens if a taekwondo round is a draw?

The round goes to superiority: the athlete who scored more points from higher-value techniques wins, then the athlete with fewer penalties, then the referee decides.

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